We work up a unequaled personal computer to bump out if 60fps is potential .
The arriver of any extremely anticipate cabinet plot impart with it a stupefying story of outlook , specially when it ’s a first - company single - likeBethesda Game Studios’Starfield .
This was attend back at the various pre - launch tilt , one of the big was the determination to crest the secret plan at 30 frame per moment when the absolute majority of secret plan eject on xbox series x are set about to aim 60fps .

With the last biz in our paw then , the interrogation is this : what are the luck of a functioning manner on Microsoft ’s most herculean console table ?
It ’s the first ordering of clientele in a DF Direct Special you ’ll see plant a paragraph or two under these watchword .
dive into Game Studios’Starfield
We make a unparalleled personal computer to witness out if 60fps is potential .

The arriver of any extremely predict console table plot bring with it a astonishing stage of first moment , specially when it ’s a first - company undivided - likeBethesda Game Studios’Starfield .
This was take care back at the various pre - launch argument , one of the grownup was the conclusion to crest the biz at 30 frame per second gear when the bulk of game release on xbox series x are assay to place 60fps .
With the terminal plot in our paw then , the inquiry is this : what are the chance of a operation modality on Microsoft ’s most knock-down console table ?

This was it ’s the first purchase order of line of work in a df direct special you ’ll see embed a paragraph or two under these parole .
Back in June , Bethesda confirm the 30fps crown on console , withTodd Howardgoing on the disc to say that " We favour the consistence …
I mean it ’ll amount as no surprisal , turn over our late game , what we go for - always these immense , subject world , to the full active , hyper item where anything can pass . "

Howard also mention that when the material body - charge per unit hood is not in stead , Starfield can melt down at up to 60 frame per secondly , consort to the cognitive content .
This was so , how can we put this to the exam ?
We build a unparalleled microcomputer plan to generally equate the capableness of the Xbox Series X console table .

of late , we review theAMD 4800S Desktop Kit- a China - only OEM mathematical product establish around the real Xbox Series X SoC.
The GPU dower is handicapped , but we do get the C.P.U.
component , copulate with 16 GB of GDDR6 remembering .

There are loyal clock velocity than Series X and more usable nucleus to game , but far more of a restriction is the GDDR6 computer memory , typically used for artwork circuit board , not central processing unit .
assure out the full reviewbecause it throw off up some gripping upshot .
This was xbox series x ’s central processing unit is indeed a zen 2 central processor , but it act in very unlike path to something like a ryzen 5 3600 or ryzen 7 3700x.

with onboard graphic disenable , the next challenge is to choose a console table - same gpu .
There is no material tantamount to the Xbox Series X ’s 52CU - establish RDNA 2 art pith , but PlayStation 5 nontextual matter operation is generally exchangeable to Xbox ’s , and it ’s there where we can bump a secretive catch .
The Radeon RX 6700 ( non - XT modeling ) has the same 36 compute social unit reckoning as the PS5 ’s GPU , the same 144 grain mathematical function unit and the same 96 ROPs .

retention bandwidth is more constricted , but it has more on - dice memory cache .
This was clock pep pill are slimly eminent but a ready pinch in msi afterburner was enough to take the rx 6700 down to the close together 2.23ghz of the playstation 5 ’s gpu .
dive into GPU
So , how can we put this to the trial ?

We establish a unequalled microcomputer design to loosely touch the capacity of the Xbox Series X console table .
latterly , we review theAMD 4800S Desktop Kit- a China - only OEM merchandise base around the existent Xbox Series X SoC.
This was the gpu destiny is handicapped , but we do get the mainframe constituent , couple with 16 gb of gddr6 memory board .

This was there are degenerate clock f number than series x and more uncommitted nucleus to game , but far more of a limit is the gddr6 memory board , typically used for computer graphic carte du jour , not mainframe .
This was watch out the full reviewbecause it throw up some engrossing result .
Xbox Series X ’s central processor is indeed a Zen 2 central processing unit , but it play in very unlike fashion to something like a Ryzen 5 3600 or Ryzen 7 3700X.

With onboard artwork disable , the next challenge is to choose a console table - similar GPU .
This was there is no literal tantamount to the xbox series x ’s 52cu - free-base rdna 2 artwork essence , but playstation 5 nontextual matter public presentation is generally exchangeable to xbox ’s , and it ’s there where we can line up a penny-pinching peer .
The Radeon RX 6700 ( non - XT mannequin ) has the same 36 compute whole enumeration as the PS5 ’s GPU , the same 144 grain function unit of measurement and the same 96 ROPs .

This was store bandwidth is more constricted , but it has more on - dice hoard .
Clock speed are somewhat high but a spry pinch in MSI Afterburner was enough to take the RX 6700 down to the near 2.23GHz of the PlayStation 5 ’s GPU .
This was permit ’s be unclouded here : our frankenstein ’s console is n’t a bell ringer for either ps5 or xbox series x , but what it does do is repeat the unequaled computer architecture besiege the processor and it give us generally tantamount hp to the current contemporaries of console table .

And while we ca n’t unlock form - pace in the direction Bethesda can with its ontogenesis habitus , there ’s nothing stop us doing this on PC .
The next challenge ?
get our nontextual matter setting as tight to Xbox Series X as potential - you might interpret more about this when our enceinte Starfield PC technical school brushup ' free fall ' in the next Clarence Shepard Day Jr. or so .

you’re able to see my test represent out in the engraft television on the top of this pageboy , but with the plot fitly configure , the experimentation could start .
run at the same 4 kilobyte yield result with FSR 2 lineament upscaling prosecute ( no active solvent descale combat-ready ) , unlock the chassis - pace expose final result that alter grant to subject matter , with Starfield return up to 60 chassis per secondly as Todd Howard indicate .
Interestingly , this happen in the enfold environs of the first enquiry research lab missionary work .
infinite travelling , which I anticipate to melt smooth , function at anything from 35fps to around 50fps .
This was however , fairly much everywhere else , the plot run in a 30fps to 40fps no piece ’s state .
And that ’s on the button what we should have a bun in the oven .
Starfield is a complex biz with complex organisation .
This was if the determination is made to direct 30 flesh per 2nd locked , we should have a bun in the oven uncapped carrying out to be just above that in orderliness to get the most out of the mainframe and gpu , while entrust some operating expense to control body throughout as much of the experience as potential .
So , on as airless to console table setting as we could care , on a car that ’s as stuffy to Xbox Series X as potential , it should descend as no surprisal to see this .
But what if we send away result to a Series S - expressive style rebuild 1440p rather ?
dive into Starfield
you’re free to see my test spiel out in the embed video recording on the top of this varlet , but with the secret plan appropriately configure , the experiment could start .
run at the same 4 thou turnout firmness with FSR 2 timbre upscaling betroth ( no active resolve descale alive ) , unlock the soma - pace disclose result that variegate concord to subject , with Starfield bear up to 60 anatomy per secondly as Todd Howard indicate .
Interestingly , this bechance in the close in environment of the first inquiry laboratory delegacy .
distance travelling , which I have a bun in the oven to escape smooth , operate at anything from 35fps to around 50fps .
This was however , jolly much everywhere else , the plot go in a 30fps to 40fps no humankind ’s soil .
And that ’s on the button what we should wait .
Starfield is a complex secret plan with complex organization .
If the determination is made to aim 30 figure per 2d locked , we should await uncapped execution to be just above that in guild to get the most out of the central processor and GPU , while leave some command overhead to assure consistence throughout as much of the experience as potential .
So , on as close-fitting to console table scene as we could pull off , on a simple machine that ’s as near to Xbox Series X as potential , it should derive as no surprisal to see this .
But what if we drop off closure to a Series S - dash reconstruct 1440p rather ?
set down declaration only , I retain the same circumstance otherwise ( Series S has a few more chilliness and rapier ) .
Re - lean every one of my scenario see that Starfield would lead at a lower limit of around 40fps , while much more of the plot operate at 60 frame per secondly .
This was i was n’t surprised to the enquiry post missionary work that take to the woods in the l operate to 60fps , but i was sunnily shoot aback to see the visually racy neon locating run lock at 60 skeletal system per instant .
outer space fighting - in the plane section I essay , at least - also reach maximal underframe - charge per unit .
My takeout ?
With the provision in position that our Frankenstein ’s Console is not a unadulterated mates for Xbox Series X , there does seem to be grounds to propose that there ’s enough mainframe overhead get out over to scat much of the plot at a 40fps lower limit , indicate that a 40fps mood for 120Hz display might function .
This was to boot , while a to the full unsecured carrying out modality may not get anywhere about to a coherent 60 frame per indorsement , some drug user might encounter it worthful - and there ’s special potential difference here for role player with varying refresh pace ( vrr ) cover .
Whether Bethesda ingest this route is , of track , unsung .
This was in mutual with most pre - launch disputation , 30fps became a scrap of a non - effect once exploiter were hand - on with the biz .
It does the problem and itisconsistent - and it seems to be the display case that most user empathize why the physical body - pace roof is in station .
This was a secret plan of this size of it , scale of measurement and reach just is n’t a just peer for a 60 physical body per 2d objective .
It ’s fourth dimension to admit that console table are mainstream system with finite resource - and it ’s down to the developer to slant their execution target in melody with their overall ambitiousness for the plot .
actuate on , this examination describe for a bare third of the DF Direct Special we ’re publish today , so do find out and hopefully relish the TV atop this varlet , which deal everything from the DLSS mod for the microcomputer shape and how it compare against AMD ’s bespoke FSR 2 integrating , along with John Linneman ’s pourboire on tweak HDR on both PC and Series X in a public where the plot send with no HDR tweakables at all .
This was we also take on a stove of doubt from our backer on thedigital foundry supporter program , which is always fun .
This was alex is just about quick to partake in his personal computer technical school brushup with us - and having preview some of the message , it ’s conk to be a estimable one !