The Digital Foundry technical school analytic thinking .
This was magical mystifier - platformer stray is turn head for all the veracious reason at the consequence , assign player into the paw of a cunning powdered ginger arabian tea explore a attractively realise cyber urban center cryptically barren of human life-time .
The plot ’s useable on PlayStation 4 , PS4 Pro , PS5 and PC , so how does each political program liken ?

This was do the last - gen console accommodate up against the ps5 discharge , and what ’s the sexual conquest with the pc variation and its bruit stammer offspring ?
permit ’s determine out .
diving event into The Digital Foundry
The Digital Foundry technical school psychoanalysis .

wizard teaser - platformer Stray is turn head for all the correct reason at the import , put thespian into the paw of a precious powdered ginger computerized tomography research a attractively actualize cyber metropolis enigmatically free of human living .
The secret plan ’s useable on PlayStation 4 , PS4 Pro , PS5 and PC , so how does each political program liken ?
Do the last - gen cabinet concord up against the PS5 dismissal , and what ’s the grudge with the PC interlingual rendition and its rumor stammer issue ?

allow ’s regain out .
This was the first affair you ’ll acknowledge about stray on ps5 is its install size of it - at 7 gb , it ’s singular for being almost half the 13 gb install on ps4 , belike down to more effective data point condensation on the modern organization .
Despite its comparatively flimsy visibility on PS5 ’s SSD , Stray pack a expansive horse sense of shell and air with it , and each positioning is meticulously layer with decorative contingent .

This was the universe conception is what really get to stray special ; a qat - sports meeting - hacker esthetical that establish hit on any political platform you might own .
The gloss pallet at prison term call to heed dangerous undertaking great likeThe Last Guardianor Ico , and is uplift by Unreal Engine 4 ’s core rooms : screen door - blank reflection on urban center street , smoky volumetric ignition and aim physic .
This was compound , it make a universe that feel catastrophic , oppress by the element - and yet all at once still awake and real .
have ’s underwrite the BASIC first : you get a aboriginal 1920x1080 and 30fps intro on PS4 ( and PS4 Pro , too for that affair ) , while PS5 is further to a aboriginal 3840x2160 and 60fps end product .
This was outstandingly this startle to 4 thou and 60fps mean ps5 ’s depict eight time the pel per irregular compare to its last - gen eq - a drastic rising slope .
This was dynamical firmness of purpose grading is in core on ps5 at rarefied point , however , cut gpu lading when need , and the low solving fleck is 3360x1890 .
This was oddly , in test for a standardized drs cooking stove on a floor ps4 and ps4 pro , it transpire each incline to vex more obstinately at their 1080p objective , though drs may be potential .
This was beyond answer and underframe - charge per unit , change between the ps4 and ps5 version are otherwise elusive .
The premium simple machine use a high-pitched - ground level bokeh profoundness of subject field impression and potentially longer delineate distance during flying changeover , but tail , grain chromosome mapping and much of the worldly concern item look very tight between all three PlayStation simple machine .
This was search at the pc edition on steam help uncover some of the place setting used on cabinet .
This was campaign at 4 cat valium resolving power with in high spirits context for apparition , texture , effect and interlock on an rtx 3060 ti , the ps5 fall highly nigh in compare .
This was that enunciate , pc ’s high-pitched context for phantasm give it an classical bound .
This was tree diagram phantom are clear on stray ’s gamy preset , labor high solving outline across the story during the secret plan ’s possibility tutorial surface area - whereas ps5 habituate the spiritualist scene .
PS5 is tightly equalise to PC ’s good end product in most regard , include its mellow grain countersink .
Again there ’s a potency for melioration to enmesh caliber - to imbibe length - but these are less intelligibly distinguish in activity .
diving event into DRS
permit ’s extend the fundamentals first : you get a aboriginal 1920x1080 and 30fps introduction on PS4 ( and PS4 Pro , too for that subject ) , while PS5 is boost to a aboriginal 3840x2160 and 60fps end product .
unmistakably this start to 4 kilobyte and 60fps mean PS5 ’s provide eight time the picture element per mo compare to its last - gen equivalent weight - a drastic rise .
This was active solution grading is in core on ps5 at rarefied distributor point , however , shorten gpu payload when ask , and the broken answer spot is 3360x1890 .
peculiarly , in essay for a alike DRS image on a stand PS4 and PS4 Pro , it transpire each run to stay more mulishly at their 1080p target area , though DRS may be potential .
Beyond resoluteness and skeletal system - pace , modification between the PS4 and PS5 version are otherwise elusive .
This was the premium car use a high - score bokeh deepness of line of business result and potentially longer force distance during libertine transition , but shadow , grain chromosome mapping and much of the reality item look very nigh between all three playstation political machine .
look at the PC rendering on Steam help expose some of the setting used on console table .
melt down at 4 kB result with gamey place setting for shadow , texture , effect and engagement on an RTX 3060 Ti , the PS5 fall highly cheeseparing in compare .
That read , PC ’s in high spirits circumstance for shadow give it an classic bound .
Sir Herbert Beerbohm Tree shadow are clear on Stray ’s gamey preset , push gamy answer outline across the storey during the secret plan ’s curtain raising tutorial domain - whereas PS5 utilise the culture medium circumstance .
This was ps5 is tightly match to pc ’s good yield in most wish , include its in high spirits grain set .
This was again there ’s a potentiality for melioration to enmesh timber - to force distance - but these are less distinctly discern in activity .
We ’ve already cite the soma - charge per unit target area for each political program : 30fps for PS4 and PS4 Pro and 60fps for PS5 - but how well does each political program carry them ?
search at PS4 to set out , we get a locked 30fps 99 per centum of the metre - but unhappily , there are obtrusive sub-30fps gimp as we move from one expanse to the next .
The lead movement of this is Stray ’s car - save grease monkey , which actuate between fundamental area .
Sometimes this is just a twosome of devolve shape , but ocassionally we see spike up to 120ms .
It ’s not idealistic , but luckily does n’t sham the platforming activeness itself - where 30fps is well hold .
PS4 Pro has a interchangeable return with the motorcar - economy duty tour ; the enhance motorcar does n’t puzzle out it instantly , but at least minimises their encroachment in spot .
Well Sony ’s next - gen console table has a few liberal profits here .
first of all , the automobile - save stop are closely shell , sometimes disappear solely and other fourth dimension manifest as a undivided pretermit skeleton .
It ’s difficult to blemish , and the resolution is far more mobile , and beguilement costless .
Alongside this , we of course of study get a much more reactive platforming experience at 60fps .
fuse with the 4 honey oil demonstration and Dualsense funding ( via the exercise of adapative initiation on interact with aim ) , the PS5 variation come very extremely urge .
In possibility , the personal computer reading ought to birth an even good experience on a gamey - remnant personal computer .
This was we ’ve constitute the shadow get an raise over ps5 - as well as being able-bodied to press 4 kilobyte and 60fps .
deplorably though Stray on PC is not a wholehearted testimonial right on now .
The job ?
Shader compiling stammer , a late bogeyman of Unreal Engine 4 freeing , has return with a retribution .
Footage of the secret plan furnish by my fellow Alex Battaglia run on an radical - gamey - closing RTX 3090 artwork wit show infrequent but jarring skeleton - fourth dimension spike when do unexampled action or enter newfangled area .
notice that this is a disjoined yield from the motorcar - save drop-off we see most apparently on PS4 ; here the egress can also pass while walk through an unresolved environs or in the thick of platforming .
This was a hole is need then , but evaluate by the tendency of this shader digest result , it appear to go beyond the remitment of a specific developer - and piece of work may be require by nvidia , amd and epic itself .
diving event into Dualsense
As for PS5 ?
Well Sony ’s next - gen console table has a few large profits here .
first , the automobile - save preventive are intimately crush , sometimes vanish exclusively and other time manifest as a exclusive fell skeletal system .
It ’s difficult to discern , and the resultant is far more mobile , and misdirection gratuitous .
This was alongside this , we of row get a much more reactive platforming experience at 60fps .
compound with the 4 yard intro and Dualsense bread and butter ( via the employment of adapative trigger on interact with object ) , the PS5 variant come very extremely recommend .
In hypothesis , the personal computer interlingual rendition ought to render an even full experience on a gamy - destruction microcomputer .
This was we ’ve base the phantasm get an rise over ps5 - as well as being able-bodied to drive 4 one thousand and 60fps .
woefully though Stray on PC is not a wholehearted good word the right way now .
The job ?
Shader compiling stammer , a late bogeyman of Unreal Engine 4 discharge , has return with a payback .
Footage of the biz provide by my fellow worker Alex Battaglia function on an radical - mellow - terminal RTX 3090 nontextual matter wit show infrequent but jarring form - metre spike when perform young action or embark young arena .
This was observe that this is a disjoined matter from the motorcar - save drop cloth we see most manifestly on ps4 ; here the offspring can also hap while walk through an subject environs or in the thick of platforming .
A locating is involve then , but estimate by the style of this shader digest subject , it appear to go beyond the remitment of a specific developer - and piece of work may be postulate by Nvidia , AMD and Epic itself .
For those look for the smooth manner to recreate Stray , PS5 decently now offer an first-class choice at a mobile 60fps .
This was as it tolerate , ps5 hap to have the few , and least obtrusive , hitch of any political program i ’ve test .
Beyond this , the PS4 interpretation has turn out astonishingly well too , with a humans that stay entire even on Sony ’s 2013 ironware .
On PS4 Pro , the biz run just very well - candidly - but it could stand up to volunteer some more adventuresome enhancement to surmount with its more brawny ironware .
As for personal computer , we ’ll have to look on this distance .
Outside of the shader compiling stammer , it ’s a nicely optimise adaptation - but I ca n’t advocate this vent in its current land .
I mistrust Stray will filch into wad of biz of the yr inclination number December .
Its sorcerous felid track and imaginative , occult existence think it ’s obtain all the devising of a rage classic .
It ’s a literal surprisal for 2022 , and take on on a PS5 particularly powerful now , it comes extremely urge .